
This makes them a very attractive alternative for the already potent Longbowmen, being tougher, more mobile and even slightly cheaper than the racial unit.

At best you can take and burn a city in the back before they know what happened.Ģ.) High Elf hunters have Longbows instead of the regular bows. At the very least, you'll force your opponent to redeploy against surprise raids, weakening their frontline. Small groups of human hunters are quick and cheap to recruit and can strike at undefended hinterlands from unexpected directions. The latter can be extremely valuable in mulitplayer. Anything that gets netted will take automatic flanking attacks, which kills even the toughest T4 very very quickly. The former is nice when it works since it gives you a chance to completely neutralize even the nastiest of enemy units, particularly when you're engaged and can't use your shooting attack.

Three races, however, stand out for class unit synergy.ġ.) Human hunters gain Throw Net and Water Concealment. With no obvious glaring weaknesses, you can pick what you like.

As a druid you'll have significant ranged firepower from your hunters and shamans and good melee from your summoned animals.
